I was definitely smitten at the end of it. The most important thing was the fact that our date felt personal and riddled with real-life concerns, with playful advances toward each other flying left and right. Unfortunately, there wasn't really any sort of explanation as to what was going on with this plot point in the demo, which I'd like to know more about in the future. If that's the part of the premise you think is going to really ruffle anyone's features, it's definitely not. In fact, the only thing that made it feel a little less like a real-life fling was the fact that she was self-aware she was a weapon and so was I. She had apparently enlisted a friend to check up on her to make sure I wasn't some sort of dangerous customer, which was a fun and realistic touch. My interlude with Valeria was short, but incredibly sweet as we flirted while out on a "real" date.
The visual novel scenes incorporate large, lush images of each character that accompany a series of dialogue options you can select from while chatting with them. I enjoyed having some respite in my character's home and the cell phone segment was a nice added touch before heading out into the world. She was hilariously encouraging, and her messages were heartwarming to see. I particularly enjoyed the series of text message conversations with Valeria and Sunder, as well as my in-game mother. Beginning at the "hub" area at the beginning of the demo where you could hang out in your room and edit your character or go through your phone was a nice touch. While Sunder the Talwar was dashing enough, I set my sights on Valeria the Dagger instead. I was given the choice between two characters: Valeria and Sunder, for the purpose of this demo.
In short, it's exceeded expectations for the team, and it's clear people can't wait to get their hands on these potential suitors' hilts.Īt the beginning of the demo, I was able to edit my character's skin tone, eyes, hair color, and a smattering of other details before setting out into the world. The project's currently seeking funding via Kickstarter, and it's already smashed through its goal of $50,011 and is currently sitting at $151,478 with 11 days remaining.
The game was on display at the Indie Megabooth during PAX West 2018, and I was able to sample a small slice of it that, much to my chagrin, was over much too quickly. This unique action-RPG dungeon crawler combines the best parts of dating sims with your favorite fast-paced casual roguelike for an explosive end product. But have you ever wondered what romancing weapons would be like? Kitfox Games' Boyfriend Dungeon answers that question quite nicely, serving up an intriguing amalgam of flirtatious advances, addictive combat, and super hot suitors.